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Lurking Musings

~ Musings of a newly published writer

Lurking Musings

Tag Archives: elves

Irony in Fantasy #MancsterCon

13 Thursday Aug 2015

Posted by D.A Lascelles in Musings

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Tags

clichés, Dwarves, elves, Fantasy, Gary Gygax, Magician, MancsterCon, Quattrofoto, Ravenchilde Illustrations, Raymond E Feist, Realm Fantasy Wargame, Terry Pratchett, tropes, William Shakespeare, Wizards


So, on the 29th August MancsterCon will be upon us and that will see myself and a few other authors sitting on a panel discussing fantasy. Specifically fantasy tropes and clichés.

Sparkles!

Sparkles!

Now, fantasy is ripe with lots of juicy cliché. In fact, the years PT (Post Tolkien, a dark time which encompasses most of the 70s and 80s) were filled with trilogy after endless trilogy in which elves lived in forests, dwarves lived in mountainous mines and there was a need for a quest to go somewhere dangerous and do something with a rare artefact that would save the world. Even some of the most well respected authors were prone to these tropes. Raymond E Feist’s Magician, for example, is one of my favourite books from my childhood and one I can still stand to read today. It had some very innovative ideas for the time about magic and many other wonderful concepts. However, in my opinion the presence of elves and dwarves in the world building, particularly ones so close to the Tolkien ideas,  was not one of them. It was almost as if they were put in there because the publisher demanded it or because the author did not think a book without elves and dwarves would sell. I feel that a lot of fantasy in the 70s and 80s suffered from this very assumption. You had to have dwarves and elves and wizards to be fantasy. It was only in the mid to late 90s I feel the Tolkien effect began to wear off and popular fantasy veered away from many of the tropes he established.

Elves and Dwarves as portrayed  by Ravenchilde Illustrations

Elves and Dwarves as portrayed by Ravenchilde Illustrations

Partly to blame may be Gary Gygax who used a lot of the Tolkien ideas in D&D and later AD&D and as they turned into major concerns, many other Roleplaying games and Wargames fed from them.  There wasn’t even really much of an attempt to make things hugely different and this I think led to things spiralling to the point where it was expected that RPGs/Wargames had these concepts because they were in novels and novels had them in because they were in RPGs/Wargames and it kept on ad infinitum. When Serious Lemon asked me to write the background for the wargame Realm, I was basically given the brief to maintain the ‘standard races all fantasy fans expect’ but to try to make them different to the usual tropes. Not sure how well I managed that, though I was particularly proud of my fascist (and actually quite evil in an ‘it’s all for the greater good’ way) Roman elves and the ‘British’ Navy Halflings turned pirate following the destruction of their island kingdom by Cthulhu. However, the point is that the ‘received wisdom’ seems to be that the readers/players expect to see the old favourites and you cannot change them too much lest you alienate your target audience. This risk averse attitude, something which Hollywood is also accused of having, might lead to effective sales (sometimes) but also might stifle creativity. I guess finding the balance between those two points may well be a kwy to success – different enough to be seen as original but with enough familiarity to keep your audience in their comfort zone.

Terry Pratchett, of course, thrived on cliché. His Discworld stories are full of tropes and the subversion of those tropes and he managed to walk that creative tightrope very well. One of my favourites is Cohen the Barbarian, the octogenarian Barbarian hero who first appeared in The Light Fantastic, and his infamous Silver Horde, who debuted in Interesting Times. They manage to be both a subversion of a cliché and a cliché in themselves. On the one hand they subvert the Arnold Schwarzenegger school of barbarianism, which creates a wonderful piece of cognitive dissonance as you imagine a wiry old man swinging a sword far too big for him while wearing a loincloth and little else. On the other hand, they are also everything you come to expect from clichéd old men, including complaints about aches and pains and always having peppermints. Not to mention the wheelchair with blades on the wheels. A lot of layers there.

Pratchett’s treatment of elves and dwarves also shows these two approaches. His elves (as seen in Lords and Ladies) are a subversion as they appear on the surface to be typical Shakespearean fey as seen in A Midsummer Night’s Dream because of the effect of their glamour. However, they are actually completely emotionless sociopaths who enjoy tormenting and killing just for the fun of it. On the other hand his dwarves are an exaggeration of all the things you come to expect from them – including (at least in the animated versions) comedy regional accents for all the regions in the UK known for mining (Yorkshire, Wales and the North East). They mine, they talk about mining, they sing about gold (at one point they even sing the Hi Ho song, yes that one…) and they get into fights when drunk*. Oh and they get sensitive about their height. Pratchett’s use of cliché is, I feel, a successful one. He uses the expectations of his audience, lulls them into a false sense of familiarity, then bludgeons them on the back of the neck with the half brick in a sock that is the unexpected subversion of that cliché. This is one way to use cliché and a way I have talked about in the past.

Happily I think we are in a better place creatively than we used to be. It now seems possible to write a whole fantasy trilogy in which there are no pointy eared wood dwelling elves, no bearded mining dwarfs and no long bearded wizards. You can even have a whole long series of books in which the races are based on insects which has to be a step forward. Dwarves in fantasy now have to be the scarred and bitter dispossessed sons of cruel noblemen who have developed a clever wit as a defence against all the taunts they have endured in their life because GRR Martin is now this century’s JRR Tolkien. I am sure we can expect there to be many copies of the concepts in A Song of Ice and Fire in the future. The stagnation that had been in place throughout the PT years is no more, though I suspect we are now entering the PM (post Martin) period… Though personally I would like to see the advent of the PP (Post Pratchett) period.

So, this is written with the intent of starting a debate. I am looking for ideas and concepts to discuss at the panel… If you have a thought on clichés in fantasy, please comment below. Alternatively, please vote on one of the polls I am posting to facebook or contact me in another manner to voice your opinion…

*Well, most of them do… in Wyrd Sisters there is the playwright Hwel, portrayed with a solid West Midland’s accent in the animated version to accentuate the relationship to Shakespeare, who is a non-bearded creative dwarf who has no interest in normal dwarf pursuits.
Some of the images used here were created by Ravenchilde illustrations and Quattrofoto. Please thank them for their efforts by visiting their sites.

D.A Lascelles is the author of Lurking Miscellany, Transitions (Mundania Press) and Gods of the Sea (Pulp Empires). He lives in Manchester UK. You can sometimes see him writing about Zombie porn on https://lurkingmusings.wordpress.com/ but he mostly blogs about books, vampires, science fiction and Terry Pratchett. He is inordinately proud of the fact that one of his Pratchett articles was referenced on the French version of the author’s Wikipedia page.

Facebook: https://www.facebook.com/DaLascelles

Twitter: @areteus

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[Spoilers] Twisting the cliche

04 Wednesday Jun 2014

Posted by D.A Lascelles in Musings

≈ 4 Comments

Tags

Battlestar Galactica, clichéd, clichés, Cliche, Dwarves, elves, Fantasy, Game of Thrones, George Lucas, GRR Martin, Inigo Montoya, Lannister, Red Wedding, Robb Stark, Science Fiction, SF, Spoilers, Stark, Trial by combat, writing


I am guessing that most people out there have watched the recent episode (series 4, episode 8) of Game of Thrones by now? If not, you may want to look away and come back when you have as there may be spoilers ahead… I am delaying posting this blog a few days to help prevent this but I am worried there may still be those out there who haven’t seen it even then.

You see, I want to talk about clichés here. In particular, I want to talk about how they might be of benefit to a writer. They are often seen in a bad light – ‘don’t write that, it’s too clichéd’ is a common refrain. However, attempts to make things more original often fail to get anywhere. So, being clichéd is bad because it is too derivative of previous works whereas being original can also be bad because the readers do not connect with the material, finding it too strange or unfamiliar. There is also, of course, the very relevant truth that there are no new stories, only old ones retold. When you do find something you think is original, quite often it turns out to be derived from another source you maybe only barely remember* or coincidentally happens to follow the lines of a much older story.

So what is a writer in search of originality to do? How can you maintain the very fine balance between cliché and the familiar? The answer seems to be to twist the cliché in order to subvert the audiences’ expectations.

Now Game of Thrones as a series and as a set of novels is actually not all that original in terms of the fantasy concepts it throws up. It includes a lot of old standbys – dragons, quests, knights, barbarians, battles, pantheons of gods, young children going off on quests (actually it has several of these…), the list goes on. However, fantasy was for many years a very staid and static genre where everyone was trying hard to be Tolkien (so many elves living in forests, so many dwarves living in mines) so in many ways even small changes from these clichés is a bonus and GRR Martin’s does manage to do this very well, mostly by making the characters very realistic and three dimensional. He also manages to avoid Elves and his only dwarf is a human who just happens to have been born short rather than a member of an ancient, gold obsessed race. But he does more than this, he often twists expectations so that what you think is going to happen doesn’t. There are a few examples of this I could mention, one of which is this week’s big shock end (which I admit was not a shock to anyone who read the books).

Let’s take Robb Stark to begin with. In the second series his story looked like it was well mapped out in cliché land. He was the eldest son of a man executed for treason, raising an army to defeat those who had killed his father and fighting against a mad king to boot. In your old fashioned fantasy epic the conflict therefore becomes Stark vs Lannister and in that tale the only ending cliché would accept is Robb winning and becoming king. Subconsciously we all know this. Robb has to win, it is imprinted in everyone’s understanding of story. The hero prince sets out on a quest to avenge his father’s death… come on, we have seen this story a million times.

And yet that is not how things work out… instead Robb makes a political error, a very human one, and as a result is murdered during the infamous Red Wedding, leaving no one in a position to lead his rebellion which crumbles.

Another example is the trial by combat in this week’s episode. To be honest, I was a little sceptical of Tyrion managing to get away with the same trick twice.** Remember, he used trial by combat to get out of a previous murder rap and honestly no writer would allow a character to get away with something that audacious again. So I was sort of expecting there to be an ending that did not include Tyrion’s champion walking away unscathed. However, that combat threw another revenge based cliché at us – the brother of a murdered woman seeking vengeance on the man who killed her. Again the story imprinted in our bones screams at us ‘of course he is going to win!’ and I don’t know about you but I was certainly seeing good old Mandy Pantinkin in his most famous role as Inigo Montoya in that scene and we all know how that works out rather well. And for a moment it looks as if he will win. He actually does win, in fact. His enemy is down and helpless. Then there is a sudden change in fortune… Again, he makes a critical error, an error based on his human nature. Had he merely killed his enemy he would have won. Instead he had to gloat and therefore lost spectacularly.

Both examples given show how characters are being set up by the author (and in some cases the script writers of the series in some of the material that is newly added) to apparently be following a clichéd path. They even get some way down that path, enough for our minds as readers or viewers to spot the pattern (however consciously or subconsciously) and expect a particular outcome. Then something happens, often a very human mistake, which completely throws that pattern out of the window and the nature of the plot changes – we are horrified by this because the person set up as the hero cannot lose and yet they do. This, I feel, is the main reason these scenes cause such outcry. It is not just because of the gore, it is because of the cognitive dissonance of our well trodden clichés being suddenly wrenched from under us. This is also why it is seen as innovative, despite being riddled with tropes. The places where the expected outcomes are subverted are ones that stick in the mind and suddenly the writer is a genius for doing it. Even an occasional scene like this can be enough to plaster over the many occasions where the writer does follow the standard tales. These scenes also increase the tension because, dammit, even characters you previously believed safe because of some perceived ‘hero’ status can die. Its been happening in SF TV for a while now. A famous example is Mal’s innovative method of resolving the infamous Mexican standoff (clue: Mal definitely shot first, no Han Solo/Greebo confusion here) and recent series like Battlestar Galactica have been constantly violating our expectations with respect to the relative safety of those afforded supposed hero status.

All of this makes me somewhat concerned over the safety of other characters in Game of Thrones. After all, several of them are clearly on clichéd fantasy hero paths. For example, Arya and Bran Stark are each following slightly different classic versions of the typical child hero in a fantasy novel. They each quest to understand themselves and their abilities in order so that they may return some day to wreak revenge on those who murdered their families. A cliché that was old when George Lucas used it. The cliché says that they should succeed. This means that something nasty and fatal awaits them in their future.

Unless, of course, it is by now considered cliché to subvert the cliché which means that, now, it is perfectly fine to let things follow their normal course and let the children achieve their destiny. Sometimes fashions in writing can change so quickly and soon we may well be expecting the opposite to what the story should be… Thinking of such things can easily send someone insane.

For now, the best advice seems to be to be aware of tropes and clichés and try to figure out ways to use the expectations of readers to your advantage.

*This happened to me at least once that I am aware of. When I was writing the background and concepts behind one of the race of aliens in Waypoint I knew I was stealing from Celtic, Native American and Norse myth and was good with that. However, when I wrote about their attitude to technology I unconsciously inserted several ideas from an obscure Doctor Who short story (the People of the Trees), mainly the idea of them worshipping technology as religious icons capable of ‘magic’. I only became aware of this when I re-read that story several years later and the penny dropped. I did change it enough that no one can see where I filed away the serial numbers (and besides it is a common enough concept with primitive cultures in SF that I could just have easily stolen it from Return of the Jedi) but it was fascinating to see how my mind was working there.

** Plus my wife who has read the books as far as the current series knew it wouldn’t work either, despite her rants about all the changes they have made in this series so far, and although she tried hard not to reveal anything I can read her responses well enough to spot certain facial expressions

 

 

 

 

 

 

 

 

 

 

 

 

 

Realm fantasy warfare competition

08 Saturday Dec 2012

Posted by D.A Lascelles in Publicity

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Tags

Drogar, Dwarves, elves, fantasy settings, fantasy warfare, gaming, Realm Fantasy Wargame, Secret Project, Vaetari, Wargames, Wargaming, writing


The wonderful people over at Serious Lemon have created a give away for anyone interested in wargaming.

In case you weren’t aware, Realm Fantasy Warfare was a project I got involved in as a2012-06-02 16.24.38 writer. I produced the background based on concepts and ideas provided by the rules writer. The aim was to try to subvert many of the cliches inherent in fantasy settings while still maintaining recognisable races and ideas. I will leave it up to you to decide if we have succeeded in this.

The competition is over a set of miniatures donated by Eureka . The winner can choose either a Vaetari (Elves) or Drogar (Dwarves) set. The second place winner gets the remaining set. The miniatures can also be custom painted for you or left bare for your own painting.

The giveaway details may be found on the Realm Website (http://realmfw.com/giveaway/) but the basics of the competition are:

Two winners will be drawn at random from all entries. The first drawn will have their choice of either the Drogar or Vaetari starter set. The second drawn will receive the remaining set.

 illathynn   To enter the draw, first you will create an original discussion piece online regarding Realm. This is intentionally vague but could include things like a review or a battle report. You might initiate a discussion on a forum regarding a particular aspect of Realm, or you might post a video online discussing the validity of certain game mechanics within Realm.

    Essentially, anything is valid as long as it is discussing Realm and available publicly online.

    To enter, email us the url of the aforementioned content you created. All entries must be in by midnight, Monday, December 31st (AEDT – UTC+11:00). The winners will be notified by return email.

So, there you are. Get your entries out and about there…

Photoshoot II: Attack of the texting Zombies (with Romans)

02 Sunday Sep 2012

Posted by D.A Lascelles in Photos

≈ 4 Comments

Tags

climate, elves, gaming, Onryo, Photography, Realm, Realm Fantasy Wargame, Romans, Secret Project, unpredictable weather, Vaetari, Zombies


For a lazy and disorganised person like myself, being a shoot director is HARD. You have so many things to think about – models, costumes, make up, timings of the shoot, positions, locations… There is a lot to organise.

Onryo Necromancer played by Wednesday

Thankfully, as a lazy and disorganised person I have over the years spent much time developing an invaluable skill – delegation. Using this extremely useful ability I was able to fob off all the difficult bits to other people, not least onto the head of Jessica Newey who so ably performed duties as model for the Empress at the previous shoot and was now serving as Make Up Director, Warderobe Mistress and general maintainer of sanity …

However, one issue I could not solve was the weather.

I seem to talk about the weather a lot on this blog, most recently in my Fire and Ice entry where I talk about the extreme storm we had. The reason is because the UK and Manchester in particular is known for its chaotic and unpredictable weather patterns. In the case of this photoshoot, the weather was doubly critical because we intended to go outside and shoot in a local woodland.

So, with everything planned and prepared to meticulous detail, our only wild card factor was whether the rain would stop play.With models coming vast distances (well, vast in UK terms, ‘just down the road’ in American terms and ‘from next door’ in Australian) we needed to make a call to cancel as soon as possible to avoid unecessary trips. However, the weather reports were sketchy and unreliable and we oscillated between joy at a reasonably clear report and despair at one which showed storms. With photography equipment costing something up to the budget of a small South American state at risk we realised we would have to cancel.

The Minidress hits Elf botiques this autumn… Alex poses with half her costume

But then PLAN B was mooted! There was a suggestion from the photographer that as everyone was already free that weekend, no one seemed to be free for any other weekend in the near future and the studio we used last time was free we could shift plans and do it in the studio where rain was not an issue. It only took a minor bit of plan jiggling and suddenly we were on again!

Saturday morning dawned bright and sunny. Yes, the predicted rain and storms were not to be seen, the skies were clear. Cursing whichever deities or Meteorologists were to blame for the inconsistancies in weather reporting, we headed into deepest, darkest Yorkshire. All the way there I kept wondering if we should have reverted to plan A because the weather was fine but at that point we had already gone too far.

Luckily, we were justified in sticking to plan B because midway through the day there was a massive rainstrom that took everyone by surprise…

Look… no rain. Or trees… Rich in the studio

Now, the studio, with its convenient roof, solved the pressing issue of the equipment getting wet… However, the plan was to shoot in a woodland and the shots were arranged to suit this. Generally speaking, you rarely find trees or other woodland foliage inside a studio. I had assumed that the photographer was planning to repeat what we did before – single shots of characters against a black backdrop. However, I was wrong. His plans were far more ambitious.

His idea was to do some compositing. Essentially, take photos of all the models in costume against a white background and then superimpose them onto the backdrop of our choice. It requires a lot more editing work than simply doing it in a real woodland but it was our only choice at present and, besides, I think he relished the technical challenge. More to the point, while the layout of the shots I had planned called for two or three figures in each one, his plan was to shoot each figure individually against the white background and work from that to get the required vingettes.

Personally, I have doubts as to whether this will work or not. However, I am willing to wait and see what the final results look like. Past results where I have doubted have been awesome.

There were two vingettes I wanted to see. One, possibly the simplest technically, was an image of the three Vaetari Audenti – the historic leaders of the elven race in Realm. This required two female models and one male dressed in the Roman style costume. This required little make up other than a pair of latex elf ears each. The second was to represent the Onryo – the cursed undead race with a distinct Japanese theme. This involved a significant amount of make up.

Injuries

While Jess fussed around with costume and make up, creating some wonderfully realistic wounds, the photographer worked on the lighting. This took even longer than it did for the previous shoot as he needed to get a completely white background without shadows. This was not as easy as you might think and probably needed at least one more light to properly drench the area but after a lot of faffing he finally achieved it.

There was then the same process there had been last time of posing and taking shots, critically appraising them and suggesting changes. However, because we had a lot more figures to shoot, this process had to be more condensed to allow time for all the subjects to be covered. There was also the added complication of pondering how the figures would eventually be placed in the final vingette.

While the models were waiting for their turn in front of the camera, there were a number of activities to keep them amused. Some read, some slept, some played with mobile phones and some posed for joke shots as 1960’s style elves…

21st Century Zombies all have smart phones

By the end of the day, we were all exhausted but left the studio with a sense that we had created something great in our time there. Now it is just a question of waiting for the shots to be edited…. Once that has happened, I will post more on the subject.

Fantasy photoshoot update

18 Monday Jun 2012

Posted by D.A Lascelles in Photos

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Tags

Druid, elves, gaming, photographer, Photography, Photos, Photoshoot, Realm Fantasy Wargame, Roleplaying games, undead, Zombies


The undead empress

You may remember this post from not very long ago https://lurkingmusings.wordpress.com/2012/06/03/a-day-in-the-life-of-a-fantasy-photostudio/

Well, the photographer has now posted his account of the day:

http://quattrofoto.co.uk/2012/06/12/the-druid-and-the-empress/

Hopefully soon we will be able to organise the second part of this complicated arrangement and hie ourselves to a woodland to shoot zombies (with cameras) and maybe show off some Roman elves… We are also hoping to soon have the edited photos with the magic of photoshop used to make them even more awesome (these are only roughly edited). In the meantime, enjoy the shots showcased on the above link.

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